Entry tariff:
112–128 UCAS points (or equivalent)
UCAS Code:
G5N1
Start date(s):
September 2027
Bridge technology and strategic management through hands-on automation, data analytics, and innovation practices. Develop entrepreneurial thinking and ethical decision-making skills to thrive in today’s fast-changing digital landscape.
Choose Roehampton and:
- Graduate with technical automation and strategic management skills.
- Develop technical competency and essential professional skills through integrated project-based learning.
- Build a comprehensive portfolio that demonstrates your skills to employers.
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Our BSc Computing and Business programme prepares you for a wide range of careers in the business, technology and commercial sectors.
You’ll develop the technical and strategic skills needed to create impactful digital solutions, solve complex business challenges, and lead innovation in fast-paced, ever-evolving environments. Through a curriculum aligned with industry needs, you’ll gain hands-on experience in designing, developing, and managing systems that drive success.
- Learn core computing and business technology skills, including software development, database management, business systems integration, and digital transformation fundamentals.
- Learn to use industry tools and software, such as enterprise software platforms, business intelligence tools, customer relationship management systems, and project management software.
- Approach business challenges systematically, through technology solutions.
- Develop your analytical thinking through process optimisation and strategic planning.
- Evaluate commercial opportunities and understand stakeholder requirements across different types of organisations.
- Get hands-on experience in requirements gathering and system specification, alongside a range of digital transformation techniques, preparing you to create functional solutions for commercial applications.
- Make data-driven decisions with commercial datasets, by understanding business analytics, data science applications, and performance visualisation.
- Present strategic insights.
- Work on collaborative business projects, and gain and understanding of strategic planning and stakeholder management.
- Build a mindset of self-development, so you stay ahead of trends and technologies throughout your career.
- Learn the practicalities of project management, including planning, managing resources and understanding commercial risks.
Modules
30 credits
You will develop your talent, skills and competencies through focused business readiness activities and live global multicultural challenges. We apply industry specific knowledge; use practical case examples; live case studies and issues to draw out the skills and professional attitudes valued by employers; theoretical models and concepts to enable you to gain an understanding of industry requirements helping you transition into employment or entrepreneurship. We use a coaching approach to teaching to build confidence, critical thinking and embed learning into practice.
The module also allows for skill development, competencies in written academic, verbal and technological enquiry/research activities to help you progress through your chosen degree of study. It lays the foundation for further competency development needed to progress through each year which will be built on by other modules. You will engage in learning activities which develop your inclusive leadership skills and competencies in working in global and multi-cultural settings.
You will learn how to transform yourself professionally, enhance your career trajectories, and excel in your chosen fields while navigating the challenges of technological advancements, ethical and sustainability dilemmas, and the evolving demands of the modern workplace.
Topics covered include:
- Developing business sector awareness in team situations and meeting industry challenges
- Inclusive leadership and sustainability practices
- Your future careers, talent management, recruitment and selection, reflective practice, academic skills and technology working
Teaching and learning
You will be taught through lectures and workshops that involve a range of learning and teaching approaches, which includes online support and employability-related activities.
Lectures will be developed around the key concepts, models and frameworks around employability and the world of work, technology and competency development, talent acquisition, careers development and enterprise development.
Seminars will concentrate particularly on the elaboration of specific theoretical approaches with reference to their possible application through the selection of case examples, live business challenges, simulated recruitment and selection activities.
Assessment
This module will be assessed by a professional pitch and personal brand portfolio (50%) and a reflective report (50%).
30 credits
Software development and programming form the foundation of all Computer Science studies, from web development to artificial intelligence. This module introduces you to the main concepts of computational thinking and their translation into the fundamentals of programming.
You will learn to create pseudocode and Python programs while exploring how programming languages provide essential resources such as documentation, libraries, integrated development environments (IDEs), and debugging tools.
The emphasis will be on core programming principles rather than language-specific details; however, Python will be the primary language for class examples, laboratory exercises, and coursework submissions. Python has been chosen for its popularity with employers, widespread use, and its syntax being particularly suitable for novice learners. The module is designed to future-proof your skills and provide a solid foundation in programming for the remainder of your studies.
In addition to technical skills, the module supports you in developing key academic and professional competencies for computing, including finding, evaluating, and using technical information, becoming resourceful, and building resilience as an independent problem-solver. You will also be introduced to the use and integration of artificial intelligence and AI-based tools in programming.
Teaching and learning
Lecturer-led sessions that deliver the key knowledge-based learning outcomes through explanations, live coding demonstrations, worked examples, and individual practice activities.
Hands-on laboratory practice in which you will apply the knowledge areas and develop practical programming skills through guided exercises and problem-solving tasks.
You'll also have 30 minutes of online learning to help you prepare for classes and revision. Material includes video tutorials, code walkthroughs, and interactive presentations.
Assessment
This module will be assessed by a computational problem-solving portfolio (60%) and a live programming challenge with code review (40%).
30 credits
You will gain a comprehensive introduction to the core marketing concepts and the essential role of data in shaping marketing decisions. You will explore key topics including segmentation, targeting and positioning (STP), the marketing mix, and customer value, gaining a solid foundation in how organisations identify and respond to consumer needs.
A strong emphasis is placed on developing practical skills in market research and data analysis. You will work with industry-standard tools such as Mintel and Statista to interpret market reports and analyse consumer trends. The module also introduces the fundamentals of data in a marketing context covering types of data, key sources, and the growing relevance of big data.
Through hands-on sessions, you will use Microsoft Excel to organise, and analyse market data, applying advanced formulas and functions to draw meaningful consumer insights. Core statistical concepts such as mean, median, mode, standard deviation, correlation, and simple linear regression will be introduced to support predictive analysis.
By the end of the module, you will understand how to apply data-driven consumer insights to inform decisions around product development, pricing, promotion, and distribution, laying the groundwork for further study and real-world marketing practice.
Teaching and learning
This module combines lectures, interactive workshops, and practical sessions to ensure you develop both theoretical understanding and applied skills in marketing and data analysis. You will also have access to online suppirt and employability-related activities.
You will engage in weekly lectures to explore key marketing concepts such as STP, the marketing mix, and customer value. These sessions will be supported by computer-lab sessions where you will use Mintel and Statista to conduct market research and analyse consumer trends.
To encourage independent learning, you will be asked to conduct case study research, analyse competitor data, and discuss your findings in small groups. You will also be guided through the process of developing a marketing plan for a new or improved product, applying both consumer insights and data-driven analysis.
Assessment
This module will be assessed by a data analysis report (30%) and a marketing report (70%).
30 credits
This module introduces you to foundational tools and processes required to develop software applications aimed at specific users. You will cover the basics of designing user interfaces, creating web pages, understanding databases, and linking 'frontend' and 'backend' code.
You will have the opportunity to apply your knowledge from software development to real-world problems and consider the needs of users and stakeholders.
There is a strong focus on databases, including database modelling and design. You will also further develop your programming skills and knowledge of industry best practices, including containerisation, version control, debugging, testing, and coding standards.
By the end of this module, you will have built your own fully functional, user-tested web application from scratch, integrating a database and secure backend logic.
Teaching and learning
The module is delivered via a series of practical lab sessions based on weekly tasks and supported by screencasts and online coding resources that develop your skills and knowledge.
The module employs a project-based approach to build the foundational knowledge and practical skills students need. This structure ensures you not only understand the general importance of the material but also gain hands-on experience applying core concepts.
Assessment
This module will be assessed by coursework (40%) and web application (60%).
These are the current planned modules on this course and may be subject to change.
30 credits
This module helps you understand the challenges organisations face in a changing world influenced by climate change, social and political developments issues, technology, and workplace shifts at a local and global level.
Organisations and their leaders must be suitably adaptable and skilled at every level. The module provides frameworks for decision-making involving all stakeholders, focusing on sustainability, business ethics, social change (equity and social justice), climate change, and active citizenship.
Through case studies, you will tackle issues like governance (employees, managers, communities, consumers, shareholders, collective representation, e.g., trade unions, and so forth), ethical decision making, and the links to social justice. The primary focus and golden thread of this module is addressing the multiple challenging, complex issues that organisations, and the people therein, encounter, ensuring that their values remain consistent and intact in everyday practice.
This module equips you with the skills to navigate a rapidly changing business and social context, emphasising critical engagement with values in political change, influencing change management, and sustainability, key 21st-century employability skills.
Teaching and learning
Each week, you will engage in a meticulously organised learning experience comprised of lectures, an intensive workshop, and an additional 30 minutes of online support.
Lectures are designed to introduce and elaborate upon key concepts and frameworks relevant to the principal areas of the module. These sessions are based on indicative course content, aiming to equip you with a robust theoretical foundation.
Lecture topics will cover a broad spectrum of examples and case-based learning drawn from business ethical practices, values in leadership, sustainability, organisations, citizenship, and societal contexts to illustrate the practical applications of these concepts.
Workshop sessions are intended to delve deeper and put into practice the theoretical approaches discussed. These seminars focus on detailed examination of business case studies. You will analyse various scenarios likely to arise in organisational, management, and situations covering both business and public sector environments.
Assessment
This module will be assessed by a individual community-project report (50%) and a 10-minute group presentation (50%).
30 credits
This module incorporates concepts of desirability, empathy and affect to arrive at impactful user experience design for both design and games applications. This module blends user interface design with gamification approaches to result in intuitive, immediate user experience approaches for diverse customer bases.
Working with real-time engines, 2D graphic user interfaces and 3D user environments, this module blends usability and interaction design with systems integration, game design and seamless navigation. Applying both node-based, visual programming and creative coding concepts, you will develop your own rule-based systems applications through prototyping.
Creating user personas for prospective clientele, you will consider questions of immediacy, accessibility, signage, and wayfinding, and will start to consider evaluation methods for resulting user experiences. New concepts such as machine learning, visual fidelity and immersion will be introduced.
Teaching and learning
Workshops will cover the core principles of user-experience design and practice through in-class discussions and hands-on work using real world examples.
Specific focus will be given to providing lab space/time for students to individually research and practice their own interests on a key module topic, alongside research in groups and feeding back/forward sessions as a whole class
Assessment
This module will be assessed by a portfolio comprising of a series of creative and technical briefs completed through the module (100%).
30 credits
This module introduces you to the core principles and practices of project management, with a specific focus on their application within entrepreneurial and early-stage venture contexts. Unlike traditional corporate project settings, entrepreneurial environments often require leaner, more adaptive planning approaches due to uncertainty, resource constraints, and rapid iteration.
As such, you will develop the capacity to manage ambiguity, navigate change, and deliver value through disciplined but flexible project delivery methods.
You will be introduced to a range of project management methodologies including Waterfall, Agile, and Lean Startup, allowing you to critically assess which approach is most appropriate depending on project scope, timing, resources and stakeholder complexity. These frameworks are applied through practical exercises and software tools such as Gantt charts, Work Breakdown Structures (WBS), Kanban boards, and PIDs (Project Initiation Documents).
Through scenario-based learning and industry-informed simulations, you will explore the full project lifecycle - from initial scoping and planning, to execution, monitoring, and closure. Attention is given to risk identification and mitigation, stakeholder engagement, budgeting, and the use of key performance indicators (KPIs) to track progress.
The module places strong emphasis on communication and teamwork, where you will be expected to present your project proposals in professional formats, including project posters and written reports, as well as participate in pitch simulations aimed at securing mock investment or executive support.
Teaching and learning
You will be taught through lectures and workshops that involve a range of learning and teaching approaches, which includes online support and employability-related activities.
Lectures will cover core project management principles and enterprise methodologies, while workshops will consist of a blend of interactive project planning activities, group work on stakeholder management and risk assessment exercises, and peer feedback sessions on project pitches designed to support your leadership and project coordination skills development.
By integrating startup case studies, software tools and investor-style evaluation panels, the module provides you with a professionally focused, applied understanding of how to manage entrepreneurial projects effectively. You will learn how to respond to evolving business contexts, justify project decisions using data, and balance innovation with execution discipline.
Assessment
This module will be assessed by a presentation (30%) and coursework (70%).
30 credits
In this module, you will explore how to transform complex data into meaningful and engaging narratives. You will develop the skills to interpret, visualise, and communicate data effectively using storytelling principles and data visualisation techniques.
You will learn how to apply key visual communication principles to enhance the impact of data-driven messages. Through a combination of theoretical study and hands-on practice, you will create your own data visualisations and infographics, tailoring them to specific audiences. You will gain experience in selecting, organising, and analysing real-world datasets to uncover insights and present them through compelling visual stories.
As you progress, you will work with industry-standard tools such as Tableau, Excel, and Adobe Illustrator, learning best practices in infographic design, interactive storytelling, and ethical data representation. You will also explore the role of generative AI in data visualisation, considering its applications, limitations, and ethical implications.
Teaching and learning
The module is delivered through a structured combination of lectures, workshops, and online learning activities to support you in developing your theoretical and practical skills in data storytelling.
Assessment
This module will be assessed by a portfolio of practical tasks (30%) and an individual data storytelling project (70%).
These are the current planned modules on this course and may be subject to change.
This course offers all students the option of a one-year paid work placement, to boost your employability even further. If you choose this route, you will take the placement following year two of your course, and then return to complete your degree.
Why take a placement?
A placement year is the perfect opportunity to gain valuable work experience, to build on the career skills we will teach you on this degree. The connections you make on the placement will improve your career prospects further, and equip you with the skills you need to secure graduate-level employment.
How we support you
The University's Placement and Work Experience Team are experts at helping you to secure a placement. They will work closely with you from the start, helping you research potential employers, discover placement opportunities, create and pitch your CV, and will coach you to perform well in interviews. We aren't able to guarantee a placement, but our sector-leading advisors will give you the best possible chance of securing one.
Find out more about how we'll support you
We understand that your plans might change once you start your programme. If you decide not to do a placement, you will have the option of completing the three year version of your programme.
Whatever your choice, you will have access to many opportunities for work experience through our Placement and Work Experience Team, and access to face-to-face and 24/7 online careers support.
30 credits
This module challenges you to explore how graphic design can address urgent societal issues. Through a blend of theoretical knowledge and hands-on practice, this module encourages you to use you design skills to communicate, influence, and drive positive transformation across social, environmental, political, and cultural contexts. The module also examines design evolution within historical contexts, sustainable materials, and future-proofing strategies.
You will be introduced to design thinking approaches that prioritise empathy, human-centered design, and ethical practice. You will examine systems design, and develop innovative design solutions for specific challenges, while learning the power of effective communication strategy will help them inform, persuade, and mobilise communities for social good.
This module supports you in becoming agents of change, empowering you to engage with stakeholders (clients, partners, and publics) to address issues and overcome obstacles. Social Design is framed as an ethically guided philosophy focused on enhancing the wellbeing of people, communities, and the environment. It emphasises co-design and sustainability, to identify, investigate, and solve design problems.
Teaching and learning
Lecture content deployed as appropriate will cover design theory and practice through in-class discussions via real world examples and theoretical texts.
Seminars will consist of lab-based practical work, group critical reviews, field trips and technical workshops.
Assessment
This module will be assessed using a pitch presentation (50%) and a portfolio (50%).
30 credits
This module develops your strategic leadership skills in data-driven business transformation through intensive case study analysis, real-world diagnostics and executive-level simulation activities.
Using authentic organisational scenarios, maturity frameworks and live transformation challenges, you will gain the assessment, planning and change leadership capabilities valued by employers.
A coaching approach builds strategic confidence, executive presence and the ability to orchestrate technology, people and process change, supporting transition into senior analytics leadership and transformation roles. It integrates prior technical and analytical learning into enterprise-level application, while inclusive group activities develop collaborative leadership in diverse global contexts.
Teaching and learning
Lectures will be developed around the key concepts, models and frameworks around employability and the world of work, technology and competency development, talent acquisition, careers development and enterprise development. It uses a range of examples and cases from practice and society to demonstrate the application of concepts.
Seminars will concentrate particularly on the elaboration of specific theoretical approaches with reference to their possible application through the selection of case examples, live business challenges, simulated recruitment and selection activities e.g. assessment centre and interviewing practice; coaching conversations, panel discussions and talks.
Assessment
This module will be assessed by an individual report (50%) and a group presentation (50%).
30 credits
This intensive six-week taught module is designed to equip you with the essential competencies needed for professional consultancy practice.
This module serves as the skills-based foundation for the concurrent Roehampton Live Project, providing you with theoretical frameworks, practical tools, and professional capabilities required to deliver high-quality consultancy services to real clients.
Delivered as a professional bootcamp in a blocked format, this module creates an immersive learning environment where you will develop expertise in consultancy methodologies, client relationship management, strategic problem-solving, and professional communication. The intensive structure enables you to build confidence and competence before engaging with live client projects.
You will learn to integrate ethical considerations, social responsibility, and environmental sustainability into your consultancy approach, ensuring that your professional practice contributes to broader societal wellbeing.
Key areas of focus include consultancy frameworks and methodologies, client engagement and relationship management, evidence-based research and analysis techniques, strategic thinking and recommendation development, professional communication and presentation skills, and ethical consultancy practice and sustainability integration.
You will engage in real case studies and simulated client scenarios, working individually and in teams to apply learned concepts. The module incorporates guest speakers from industry, practical workshops, and reflective exercises to bridge theory and practice effectively.
This module prepares you for immediate application of skills in your concurrent Live Project module, where you will work with real clients as part of the ‘Roehampton Business Advice Centre’.
Teaching and learning
The module employs intensive blocked delivery with high contact hours to create an immersive professional development experience. Teaching methods include interactive workshops, case study analysis, simulation exercises, guest speaker sessions, and peer learning activities.
You will have 22 hours of lectures and 33 hours of workshops over six weeks. Lectures and workshops will be interactive in nature providing an environment for sharing business ideas, problem space mapping and evaluation opportunities and carrying business scoping exercise.
Assessment
This module will be assessed through consultancy toolkit portfolio coursework (50%) and a consultancy bid presentation (50%).
30 credits
This transformative capstone module is designed to bridge the gap between academic study and professional practice. You will have the opportunity to apply your academic knowledge in a real-world setting, developing strategic solutions to real-world business challenges.
You will work in consultancy teams as part of the Roehampton Business Advice Service, collaborating with a diverse range of external clients, including small and medium enterprises (SMEs), non-profit organisations, social enterprises, and larger companies. Global engagement projects will also be sought with partners outside of the UK, or projects that can have an influence on communities globally.
Each team will engage with a client to diagnose business problems, conduct in-depth research, and formulate evidence-based recommendations. By making an impact through real-world projects, you will enhance your ability to navigate complexity, synthesise information, and communicate your insights effectively to senior stakeholders.
While teamwork is a core aspect of this module, you will also undertake substantial individual work, ensuring that your personal contributions are critically assessed and aligned with your professional aspirations. The module is structured to simulate a professional consultancy environment, equipping you with the practical skills, commercial awareness, and adaptability needed for leadership roles in business and beyond.
You will be encouraged to develop ethical, socially responsible, and sustainable business solutions, ensuring that your recommendations contribute not only to organisational success but also to broader societal and environmental wellbeing.
Through a combination of practical experience, academic rigor, and reflective work-based learning, you will be empowered to become a strategic thinker, problem solver, and an influential professional. The module is designed to be a stepping stone into a range of career paths, with projects aligned with your own career goals. By the end of this module, you will have built a portfolio of high-quality work that demonstrates your analytical, decision-making, and communication skills.
Teaching and learning
Each consultancy team will be assigned an academic supervisor who will provide structured guidance, feedback, and oversight throughout the project.
You will have scheduled supervision meetings, including meetings with your supervisor at key milestones during the project to discuss progress, challenges, and next steps. Supervisors will support you in managing client relationships and ensure professionalism in communications.
Assessment
This module will be assessed by a consultancy report (50%) and a live presentation (50%).
These are the current planned modules on this course and may be subject to change.
Career
As a graduate of BSc Computing and Business, you'll be prepared to go into exciting professional roles and build the career you want.
With your understanding of technology and business strategy, your potential roles could include:
- Business analyst
- Systems analyst
- Digital project manager
- IT consultant,
- Product manager
- Data analyst
- Business intelligence specialist
- Digital transformation coordinator
- Technology relationship manager.
The Student Futures team is here to support you throughout your time at Roehampton and beyond.
They offer services tailored to your needs, helping you take confident steps towards your future.
You’ll have access to a wide range of career workshops and events, where you can engage with employers and develop the skills you need to succeed in the workplace.
These opportunities will help you build your CV, prepare for interviews, and connect with successful Roehampton graduates who are thriving in their careers. You’ll also be able to engage with our partners across London and beyond.
Wherever you want to go in the future, you'll be preparing for the world of work from your very first day.
Learning and Assessment
You won’t spend your days sitting in a lecture theatre at Roehampton. You’ll be putting your learning into practice, tackling technology challenges, all with the support of your dedicated lecturers.
You’ll be taught by subject specialists and industry professionals who bring real-world experience and cutting-edge research directly into your learning. This means you’ll gain more than just academic knowledge - you’ll develop the practical skills and critical thinking needed to thrive in your career.
How you’ll learn
Your classes will mirror the fast-paced, collaborative nature of the tech-driven business world.
You’ll work both independently and in teams to solve different briefs, to build your professional experience.
This includes:
- Hands-on workshops
- Collaborative, project-based learning where you’ll work in teams to solve real problems
- Practical tasks and projects, so you can build your skills
- Personalised lab support, with guidance from our teaching teams so you master key tools and techniques
- Using industry-standard tools, so you’re ready to hit the ground running when you graduate
- Access to videos, online learning and quizzes in advance, so you can learn at your own pace.
How you’ll be assessed
Your assessments will develop your technical abilities, critical thinking, and professional communication skills.
This includes:
- Practical assignments – solve problems under real-world conditions, to build your skills in critical thinking and decision making
- Lab-based coursework – apply what you’ve learned in class
- Reports and analysis – investigate issues and report your findings, to develop your ability to analyse data, evaluate risks, and present professional-level documentation
- Real-world scenario tasks – solve practical problems that reflect industry
- Gamified assessments – interactive challenges to test your problem-solving skills
- Project-based assignments – learn to design and deliver real solutions – culminating in your final-year capstone project – to showcase your technical skills, creativity, and readiness for the job market.

Cutting-edge facilities in the Sir David Bell building
We offer six dedicated computing labs on campus, each equipped with specialised facilities, including a dedicated cyber security lab.
All the software necessary for your studies is freely available, allowing you to work conveniently from anywhere and at any time using your personal device.
Open days
Get a real taste of our campus, community and what it’s like to study at Roehampton
Entry requirements
Entry tariff
112–128 UCAS points (or equivalent)
Looking to work out your UCAS points or find out about our entry requirements? Find out more.
When we consider applications to study with us, we form a complete view of your achievements to date, and future potential, and can offer flexibility in entry requirements. Find out more about our Contextual Offer scheme.
General entry requirements
Entry tariff
112–128 UCAS points (or equivalent)
Looking to work out your UCAS points or find out about our entry requirements? Find out more.
When we consider applications to study with us, we form a complete view of your achievements to date, and future potential, and can offer flexibility in entry requirements. Find out more about our Contextual Offer scheme.
General entry requirements
Apply now
Applying to Roehampton is straightforward, and we're here to guide you through every step and answer any questions you might have.
If you currently live in the UK or Ireland, you can apply directly through UCAS. Check out our UCAS application guide for all the information you need.
If you live in the UK and already have all your exam results, you can apply to us directly.
If you’re an international student, you can apply to us directly or add Roehampton as a choice on your UCAS application. Check out our guidance for international students for more information.
If you have any questions or need some support, reach out to us.
Fees and funding
UK students
Tuition fees
| Entry date | Undergraduate Year 1 |
|---|---|
| September 2027 | TBC |
Prices shown are for the first year of your degree.
Funding your studies
We also provide other ways to support the cost of living, including on-campus car parking, hardship support and some of the most affordable student accommodation and catering in London.
International students
Tuition fees
| Entry date | Undergraduate Year 1 |
|---|---|
| September 2027 | TBC |
Prices shown are for the first year of your degree.
Funding your studies
We also provide other ways to support the cost of living, including on-campus car parking, hardship support and some of the most affordable student accommodation and catering in London.





